maintable Struct Reference
Main Table Structure definition.
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#include <structs.h>
Detailed Description
Main Table Structure definition.
Use this block to manage the main VE, Lambda and Timing tables. Tables can be made any size from 1x1 to 27x17 or 22x21 provided that the multiple of the two doesn't exceed the max main length and neither axis exceeds it's specified maximum.
Currently the following tables use this structure:
- VETableMainFlash;
- VETableSecondaryFlash;
- VETableTertiaryFlash;
- LambdaTableFlash;
- IgnitionAdvanceTableMainFlash;
- IgnitionAdvanceTableSecondaryFlash;
- InjectionAdvanceTableMainFlash;
- InjectionAdvanceTableSecondaryFlash;
- VETableMainFlash2;
- VETableSecondaryFlash2;
- VETableTertiaryFlash2;
- LambdaTableFlash2;
- IgnitionAdvanceTableMainFlash2;
- IgnitionAdvanceTableSecondaryFlash2;
- InjectionAdvanceTableMainFlash2;
- InjectionAdvanceTableSecondaryFlash2;
For a more detailed discussion of how this structure is actually used...
- See also:
- lookupPagedMainTableCellValue
- Author:
- Fred Cooke
The documentation for this struct was generated from the following file: